The Peel - "Stem And Peel" Spiral Effect To Any Curve In Geometry Nodes
A Geometry nodes setup to achieve a "Stem and Peel" spiral effect to any curve.
It comes with the full setup, labels and explanations.
The setup is only one example of using this node tree, you can utilize your own custom curves, shape them and bevel them in the node setup to your desire, and apply your own material to it. (The generated UV Map is exposed to an Attribute, and accessible in the Shader Editor)
Happy Blending !
This file is a part of a 3-part series on unfolding spiral curves
- The Peel - "Stem And Peel" Spiral Effect (This file)
- Unfold - Fold and unfold any Curve as spiral In Geonodes
- The Unfold - Unified Animated Spiral Setup In Geometry Nodes
----------------------------------------------------------------------
NOTE
-(Since it is a concept demonstration, it is kept as simple as possible.) The GeoNodes trees are kept clean, the nodes are not contracted into node groups for easier readability and have detailed explanations. You can embellish, refine as you wish.
- This is a Geometry Nodes setup, meaning the nodes create the effect procedurally. Its quite simple to read, if you are familiar a bit with GeoNodes.
- It can be applied to "any curve" ! Meaning, that the setup works by taking a curve, then modifying it into an unfolding spiral, beveling, shaping and texturing it. Modify the relevant parts (like the resultant shape, length, resolution) to achieve your desired effect ! (The UV Map of the result is exposed to the Shader editor, so you can use any material, you wish !)
-If you are not adding a camera, be sure to disconnect the Principled Volume node in the Shader Editor (World section)
MEMBERSHIP (ACCESS TO ALL FILES)
---------------------------------------------------------------------------------------------
You can access all products and setups in this channel for basically free here - https://codesignprojects.gumroad.com/l/kzdwu
(What's this ? A Gumroad membership to access all blend files (INCLUDING THIS ONE), materials, node setups and all the fun in the Codesignproject Gumroad page. A weekly growing selection of blend files, materials, models, Geometry Nodes setups and all. These setups are kept as simple as possible, concentrating on one concept, for readability and clarity, in order to make them as useful and easy to dissect as possible. To study, use, reuse or modify.)
Question, Discussions -
The blend file with explanations and node labels