High Res Shader Displacement in Blender Geometry Nodes without subdivision
€2.90+
€2.90+
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Codesignprojects - Blends, setups, coffee
A well known trick which is a combination of stacking layers on top of each other and drive transparency by any displacement texture allows Eevee to have a "fake", but really high resolution displacement. This blend utilizes geometry nodes to achieve the effect. Simple and straightforward. Enjoy !
(A new option to access all the files and products for basically free - https://codesignprojects.gumroad.com/l/kzdwu )
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18.5 MB
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