€2.90+

The tapestry - GeometryNodes Weave and Instance setup

I want this!

The tapestry - GeometryNodes Weave and Instance setup

€2.90+

A straightforward weave-effect Geometry Nodes setup.

The strands are created from the horizontal vertices of a procedural base grid, then are actually woven (rotated) over each other with some transition. There is an example machinery instanced on specific rows of the strands to illustrate the possibilities.




NOTE

- Since it is a concept demonstration, it is kept as simple as possible. The GeoNodes trees are kept clean for easier readability and have detailed explanations. Everything is built from the base. The point of these setups is to provide a base core of the concept, node from node, instead of contracting all into node groups with exposed settings, which makes everything harder to read and dissect.

You can embellish, refine as you wish based on the core or realize your own ideas.

- Read the text description, it has a lot of useful info !

-(The setup should be opened in Blender 3.6X and above)

-The file is optimized for and rendered in Eevee (Render Viewport Animation). Of course, you can set up any renderer you wish.



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You can access all files and materials in this channel for basically free here - https://codesignprojects.gumroad.com/l/kzdwu

(What's this ? A basically free Gumroad membership to access all blend files, materials, node setups and all the fun in the Codesignproject Gumroad page. A weekly growing selection of blend files, materials, models, Geometry Nodes setups and all. These setups are kept as simple as possible, concentrating on one concept, for readability and clarity, in order to make them as useful and easy to dissect them as possible. To study, use, reuse or modify.)

Gumroad Posts - https://codesignprojects.gumroad.com/posts

Insta - https://www.instagram.com/codesign_projects


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Question, Discussions -

  1. https://discord.gg/wXUbPsbf
  2. Email - codesignprojects@outlook.com
I want this!

The blend file with explanations

Size
36.4 MB